![]() ![]() Healing rate is tripled when the lord’s party is waiting in a settlement. By default, this is around 24hp per day at 0 medicine and scales with the player’s medicine skill to an expected value of 103hp per day at 330 medicine. Offer of vassalship with additional reward upon reaching 20000 faction reputationįaster healing rates while serving in a lord’s party. Also, the number of companions in the world is increased and scaled by the number of lord parties in the world as not to make it too difficult for the player recruit companions in the later game. Employment with lords is only temporary, so the player can still eventually hire a particular companion currently employed by a different clan. ![]() This will allow wanders to dynamically increase their combat skills through battles over time. It gives them something to do other than hang out at the tavern getting drunk all day. ![]() They only benefit the player in a way relevant to serving as a soldier as to not having any impact on balance of the later game.ĭynamic wanders will now seek employment as soldier with lords just like the player. They will fight along you in battles and their wages will be compensated by the lord you are serving.Ģ addition perk effects are added for each of the combat skills. Retinue is limited to just hero units (companions + adult family) who aren't currently busy or prisoner and will move from their current location to join you. Personal retinue at enlistment rank 6 you are allowed to have your own band of retainers join you as is the case with many elite soldiers of the time. There are currently 7 random events added. I still would like to thank bloctheworkerbloc, the author of the previous Freelancer mod( Freelancer at Mount & Blade II: Bannerlord Nexus - Mods and community ()) for bannerlord and Taragoth, the author of the warband Freelancer mod( Freelancer 1.5 at Mount & Blade Warband Nexus - Mods and community ()) for their incredible work in pioneering this idea.įeatures Added (Features present in this version that wasn’t present in the 1.6.0 version of Freelancer) random events that can occur giving the player something to do and fight during the long idle periods. The overall design direction was largely based on my own personal preferences and feedback I received from my friends rather than trying to emulate the features in the 1.6.0 version of Freelancer. #FREELANCER MODS BEST MOD#See below for a detailed comparison of features.Īll of the code in this mod has been written by me and none of the code from the previous 1.6.0 version of freelancer has been used in accordance with the wishes of that mod’s author. Even the features that are present in both this mod and the 1.6.0 version of Freelancer have been modified to be better incorporated with the new features added to this mod. There are a bunch of new features added that didn’t exist in the 1.6.0 version of Freelancer and a bunch of features in the 1.6.0 version of freelancer that were not included in any way in this mod. The new name is to emphasize that this is a separate mod with different features and mechanics even if the overarching idea of serving as a soldier in a party is still the same. The previous name of “Freelancer Template” was just a placeholder name while I was adding in the core features and figuring out the overall direction of the mod. I have decided to change the name of this mod due to a lot of common misconceptions and incorrect assumptions that people have with that name. (Korean Translate)Serve as Soldier Korean Translate ServeAsSoldier Turkish Translation 1.8.0 Stable Version Translations available on the Nexus Language ![]()
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